﻿-- Note to Modders
-- Author: Paweu
-- DateCreated: 8/29/2015 8:46:33 PM
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Dear Modders!

I think you're there because you need to find out something about code. But first, before you do 
anything: you must know my rules.

	1. You can copy some part of code (eg. how to create unit, how to create affinity upgrades).
	2. NEVER copy ALL CODE OR TEXTS without my permission.
	3. You can use part of code to create your own units, but you can't copy units from my mod.
	4. If you get my permission (from point 2) the best is when you write, how you get this code.
	5. You can contact with me on Steam profile (Nickname: [ Paweu ] ).

So, you read this? You can base on my mod now! Last two things from me:
	- look to comments (green text) to get some help,
	- if you need some colors to text you can find it in: 
	Steam/steamapps/common/Sid Meier's Civilization Beyond Earth/assets/Gameplay/XML/Interface/CivBEColors.xml. 
	How to add color: Copy <Type> text from one color and give it to square brackets.
	
	need some PortraitIndex you can find it in: Steam/steamapps/common/Sid Meier's Civilization Beyond Earth/assets/Gameplay/XML/Units/CivBEUnitUpgrades.xml
	How to use Portrait: search for needed unit and copy PortraitIndex (watch out: there is 
	index to affinities units too).

	need some icons you can check this: http://forums.civfanatics.com/showthread.php?t=521970
	How to add Icon: write in square bracket [ICON_(name of icon)]. This link is to icon from 
	Civ V, but a lot of icons (eg. Moves, Strength, Trade) is built in the same rules. Usless 
	new, CivBE icons is: [ICON_AFFINITY_HARMONY], [ICON_AFFINITY_SUPREMACY], [ICON_AFFINITY_PURITY].

	Good luck with edition!
	
		Wish,
		Paweu
